Textile production on the gourmet farm

Textile production on the gourmet farm links three buildings, the dye factory, the spinning factory and the clothing factory, into a single chain that turns cotton, flax, wool and silk into finished clothes and accessories. The plant-based resources you grow in the garden, the animal ones come from the sheep pen and the rabbit hutch, dyes are made from vegetables, and only by combining fine textiles with dyes do you get the final piece of clothing. None of the three buildings works on its own, so it pays to plan the supply of resources for all three at once.

Textile production is worth it as soon as your gourmet farm is at least level 19 and you have a steady supply of cotton, flax and wool. Because of the high resource consumption of wool and the long road to the maximum building level (farm level 142), though, it is more of a chain you build up gradually than a quick earner.

Textile resources grow in the garden and come from your animals

Garden
GardenGourmet farm · from level 19 · 9 × 7

You grow cotton from cotton seeds sown in the garden of the gourmet farm, or as an edge plant right on the meadows. If you do not want to wait for the harvest, cotton can also be bought outright for gold, which comes in handy when you run out of stock in the middle of production.

Flax grows in the garden of the gourmet farm just the same, and the harvest also gives you flax seeds. The flax itself is then processed in the spinning factory into fine linen or linen thread. On top of that, both crops have special cotton seeds and special flax seeds, which are grown in the nursery and have a different growth speed and yield than the regular seeds.

The second group of resources is animal fibers. Raw wool comes from the sheep pen, angora wool from the rabbit hutch. For the spinning factory you will also need silk as another input resource for fine silk.

Three factories on the gourmet farm form one production chain

Textile production rests on three buildings you will only find on the gourmet farm, namely the dye factory, the spinning factory and the clothing factory. All three share the same basic stats, which helps when planning space and workers.

Level 1Maximum, level 8
Price10 000 Dollars7 000 000 Dollars
Construction time30 minutes2 days 17 hours
Number of workers452

All three buildings measure 7×6 tiles and unlock at level 19 of the gourmet farm. You can only upgrade them to the maximum eighth level once you reach farm level 142, so this is a long-term project better suited to a more developed farm.

The dye factory turns vegetables into primary and secondary dyes

ResourceDyeProduction time
Beetroot x10Red dye x515 minutes
Red cabbage x20Blue dye x545 minutes
Onions x15Yellow dye x522 minutes
Beetroot x10 + Onions x15Orange dye x515 minutes
Beetroot x10 + Red cabbage x20Purple dye x545 minutes
Onions x15 + Red cabbage x10Green dye x522 minutes

The pattern is easy to remember. Beetroot gives red, cabbage blue and onions yellow, and the secondary colors come from combining two of the basic resources. Dyes are a universal material that you then put to use in the clothing factory for every colored piece of clothing.

The spinning factory refines cotton, flax, wool and silk

ResourceProductProduction time
Cotton x10Fine cotton x515 minutes
Raw wool x250Fine wool x545 minutes
Silk x15Fine silk x522 minutes
Flax x10Fine linen x51 hour 15 minutes
Flax x10Linen thread x52 hours
Angora wool x250Fine angora wool x545 minutes

What jumps out the most is the difference in wool consumption compared to the other resources. A single batch of fine wool or fine angora wool takes 250 units of the resource, while cotton, silk and flax only need a few dozen. Before you set the spinning factory to produce woolen products, make sure you have enough stock in the sheep pen or the rabbit hutch, otherwise production will grind to a halt for want of resources. Flax also gives you two different products, fine linen or linen thread, depending on what you need next in the clothing factory.

The clothing factory combines fine textiles with dyes into finished pieces

ResourcesProductProduction time
Fine cotton x10 + Blue dye x10Blue jeans x515 minutes
Fine silk x10 + Red dye x10Red silk dress x515 minutes
Fine wool x10 + Yellow dye x10Yellow wool scarf x515 minutes
Fine linen x5 + Feathers x10 + Orange dye x10Orange pillow x515 minutes
Fine cotton x5 + Fine wool x5 + Green dye x10Green winter jacket x515 minutes
Fine silk x5 + Fine linen x5 + Purple dye x10Purple summer skirt x515 minutes

Every recipe in the clothing factory takes the same 15 minutes, so what sets the pace here is not the sewing itself but how quickly you can restock fine textiles from the spinning factory and dyes from the dye factory. Three recipes only need one fine textile and one dye, another three combine two resources and the orange pillow even needs three, so it pays to keep a broader range of materials in stock rather than focusing on a single product.

Buildings and products mentioned in the text

Tip from a veteran player Before you fire up all three factories at once, first build up your wool production (sheep pen, possibly the rabbit hutch) and let it run ahead, because fine wool eats 250 units of the resource per batch and without a stockpile your spinning factory will just sit idle.
Most common mistake The most common mistake is putting up the clothing factory straight away and expecting it to run at full speed without having a regular supply of fine textiles from the spinning factory and dyes from the dye factory - without those, even a fully staffed building stands idle.

FAQ

Where do I get cotton and flax for textile production
You grow both crops in the garden of the gourmet farm, and cotton can also be planted as an edge plant on the meadows or simply bought for gold.
At what farm level can I build the dye factory, the spinning factory and the clothing factory
All three buildings unlock at level 19 of the gourmet farm and share the same size of 7×6 tiles.
How do I make green, orange and purple dye
Secondary dyes are made by combining two basic resources in the dye factory, for example onions and red cabbage give you green dye.
How much raw wool do I need for fine wool in the spinning factory
A single batch of five units of fine wool eats 250 units of raw wool, which is far more than the few dozen units of cotton or flax in the other recipes.

Mechanics