Houses and workers on the farm

Houses are the only thing you can build to get more of the workers your production and processing buildings need. Besides the simple version paid for in Dollars there is also the fancy house for Gold, which gives you more workers and knocks contentment down less. And since worker contentment directly affects your production costs, houses are not only about headcount - they shape how the whole farm runs.

Houses are the absolute foundation of farm progress - without them no production building will ever get going. If you have Gold to spare, the fancy version pays off in the long run, because it gives you more workers with a smaller hit to contentment.

You get workers by building houses

House
HouseMain farm · from level 29 · 5 × 5

Nothing gets produced on your farm without workers. A chicken coop, a windmill or any other production or processing building needs workers assigned to it before it runs - once the building is up, you click it and assign workers to it, as long as you have enough free ones on the farm. The farmhouse holds a few worker slots too, but the bulk of your workforce comes from houses.

Workers are tied to the particular farm their house stands on, so you cannot move them anywhere else. Before you build or upgrade a production building, always work out how many free workers you have available - if there are not enough, the building will go up, but you will not be able to put it into operation.

The simple house and the fancy house differ in capacity and price

You build a house on the Main farm, the Gourmet farm or the Flower farm, always on a 5x5 plot of tiles. There are two versions to choose from - the simple house, which is paid for in Dollars, and the fancy house for Gold. Both versions can be upgraded all the way to level 10, and taking a house to that top level requires being at game level 144.

StatSimple houseFancy house
Cost at level 1450 Dollars250 Gold
Build time at level 115 minutes20 minutes
Workers at level 11012
Contentment penalty at level 1-35-25
Cost at level 1042 000 000 Dollars57 000 Gold
Build time at level 103 days 8 hours2 days 14 hours
Workers at level 105568
Contentment penalty at level 10-270-225

The numbers show that the fancy house gives more workers at every level while denting contentment less than the simple house - you pay for it in Gold instead of Dollars, though, so it is the classic choice between the regular and the premium currency.

Worker contentment affects your production costs

Every house you build or upgrade adds workers, but it also lowers contentment on the farm - and the higher the level of the house, the more noticeable that drop is, as the contentment penalties in the table above show. And contentment is not just a number to feel good about when you look at your farm: the more content your workers are, the lower your production costs. So it pays to plan building and upgrading houses step by step and keep an eye on contentment, instead of letting it slide out of control.

Upgrading and demolishing houses comes with its own rules

You can upgrade a house to a higher level at any time - more workers come with it, but so does more discontentment, so plan the upgrade ahead, ideally together with a step that brings contentment back up.

Demolishing a house is possible too, but not just any time you like - the condition is having at least as many unassigned workers available on the farm as the house holds. Those workers disappear when it comes down, but the farm gets back part of the contentment the house was costing it. Demolishing typically comes in handy when the farm has a surplus of workers and you are short of space for something else.

Buildings and products mentioned in the text

Tip from a veteran player Before you upgrade a house, always check how far contentment will drop, and time the upgrade so you can assign the new workers straight into a production building you have already put up - otherwise they sit around unused and all you get is lower contentment for nothing.
Most common mistake The most common mistake is building or upgrading a production building without having enough free workers on the farm - the building then stands there finished but cannot be started until you cover the workers with another house.

FAQ

How do I get more workers on my farm
By building or upgrading a house, or by using the few worker slots the farmhouse offers. Workers only count for the farm their house stands on, so you cannot move them anywhere else.
What is the difference between the simple house and the fancy house
The fancy house is paid for in Gold instead of Dollars, but at the same level it gives more workers and lowers farm contentment less than the simple house.
Why can I not demolish a house
Demolishing requires having at least as many free, unassigned workers on the farm as the house holds - if all your workers are assigned to buildings, the house cannot be torn down until you unassign them.
Does worker contentment affect anything beyond the mood on the farm
Yes, the more content your workers are, the lower your farm's production costs, so contentment is worth watching from a purely economic point of view as well.

Mechanics