Fence and gate

I sort out the fence and the gate on my farm right at the start, because both buildings raise worker satisfaction by giving them a sense of safety. There's no complicated mechanic behind it, it's more of a passive source of satisfaction that works all by itself. From a certain player level you can upgrade both of them, which pushes satisfaction up another notch. Here I go through how the fence and gate work and why it pays not to forget about them on the side farms either.

The fence and gate are a low-effort source of permanent satisfaction - I build them once, upgrade them later on, and after that I don't have to look after them at all. It's not a building I'd base a big strategy around, but ignoring the upgrade just because it looks like scenery is throwing away free satisfaction.

The fence and gate give workers a sense of safety and raise satisfaction

Chicken coop
Chicken coopMain farm · 5 × 5

According to the in-game help, both the fence and the gate on your farm bring satisfaction because they make your workers feel safer. Worker satisfaction is one of the farm's basic stats, one I keep an eye on alongside production, and the fence and gate are among the sources that feed into it.

Both buildings work purely passively. Once I have them built they need no handling and no extra running around - unlike the Chicken coop or other animal buildings, they just stand on the plot and add satisfaction to the overall total.

Both buildings can be upgraded from a certain player level

The game states outright that both the fence and the gate can be upgraded from a certain player level, raising satisfaction even further. When the upgrade for a given building unlocks is shown on the building itself, so all you have to do is watch the state of the upgrade button.

Because the fence and gate aren't highlighted in any way in the building overview, it's easy to notice an unlocked upgrade only long afterwards. It's worth checking them every time you move up a level.

The fence and gate have their own look on every farm

Judging by the texts in the game, practically every farm you gradually unlock has its own fence and gate - the main farm, the gourmet farm, the flower farm, the tropical farm, the winter farm and the candy farm. The look of both buildings matches the theme of that farm, but the function always stays the same.

  • Main farm
  • Gourmet farm
  • Flower farm
  • Tropical farm
  • Winter farm
  • Candy farm

That's why I don't only bother with the fence and gate on the main farm - it pays to upgrade them on the side farms just as much, because they count towards satisfaction in exactly the same way.

Buildings and products mentioned in the text

Tip from a veteran player Every time you move up a player level, check the fence and the gate to see whether another upgrade has unlocked - it's easy to forget, because both buildings feel like scenery.
Most common mistake The most common mistake is treating the fence and gate as purely decorative and never noticing they can be upgraded - the player then needlessly loses permanent satisfaction they'd otherwise get practically for free.

FAQ

What do the fence and gate do on a farm
Both buildings raise worker satisfaction by giving them a sense of safety. They work passively, so it's enough just to have them built.
Can the fence or the gate be upgraded
Yes, from a certain player level both buildings can be upgraded, raising satisfaction even further.
Do the fence and gate work the same way on every farm
Yes, the fence and gate exist in their own form on the main farm and on the side farms, for example on the gourmet, flower, tropical, winter or candy farm, but everywhere they add satisfaction in the same way.
Do I have to look after the fence and gate somehow
No, once they're built they need no further handling or upkeep. Just check after each level-up whether an upgrade has unlocked.

Mechanics