Clam – Goodgame Big Farm

Clam

Basic Fishing area

A cheaper but just as useful resource as oysters, important mainly as one of the ingredients for Seafood mix.

Quick overview

FarmFishing area
Base price12 000 Dollars
Produced inMotorboat, Runabout, Norfolk wherry, Skipjack, Trawler
Used inThe Mermaid Bay, Dockyard

What it's for

Here's something I bet you didn't know : While some shellfish only have one shell, soft shell clams have two and are therefore known as bivalve mollusks. These two shells are held together with a hinge.

Mussels are one of the basic resources of the Fishing area and, going by the in-game description, they are molluscs with two shell-like halves. Just like oysters they are caught with boats for a single corn per batch and they have a slightly lower base price of 12 thousand dollars. They serve as an input resource for processing in The Mermaid Bay and as goods for the Dockyard.

How to get it

The recipes for mussels are exactly the same as for oysters, so motorboat, motor barge, Norfolk punt, fishing houseboat and trawler, always for just one corn. Here too the bigger boat gives you more units per hour from the same resource, the trawler manages up to 341 units in 26 h 39 m compared with 29 units in 7 h 36 m from the motorboat, so investing in a better boat pays off with mussels as well.

What to do with it

You process mussels in The Mermaid Bay into Seafood mix and at the same time you can hand them in at the Dockyard as standalone goods.

Tip from a veteran player If the same boat alternates between oysters, mussels and shrimp, plan your trips around whatever you are currently missing for the Seafood mix you are working on, so you do not keep hauling in just one kind for nothing.
Most common mistake A common one is stockpiling only one of the area's three basic products, while Seafood mix needs a combination of several resources and simply will not cook without mussels.

Production in this building Motorboat

LevelIngredientsAmountTimeXP
1Corn × 1116 h 36 min
2Corn × 1187 h 36 min
3Corn × 1227 h 36 min
4Corn × 1257 h 36 min
5Corn × 1277 h 36 min
6Corn × 1297 h 36 min

Production in this building Runabout

LevelIngredientsAmountTimeXP
1Corn × 1238 h 39 min
2Corn × 1338 h 42 min
3Corn × 1438 h 45 min
4Corn × 1538 h 48 min
5Corn × 1648 h 51 min
6Corn × 1758 h 54 min

Production in this building Norfolk wherry

LevelIngredientsAmountTimeXP
1Corn × 1549 h 54 min
2Corn × 16110 h
3Corn × 16810 h 6 min
4Corn × 113515 h 12 min
5Corn × 114815 h 18 min
6Corn × 116115 h 24 min

Used in

Produced in

Game data, version 8052 (14. 8. 2026).

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