

Quick overview
| Farm | Fishing area |
|---|---|
| Category | Special buildings |
| Size | 4 × 9 |
| Max level | 6 |
| Price | 2 000 000 Dollars |
| Build time | 4 h 30 min |
| Priority | For advanced players |
What it's for
When it comes to large scale fishing, nothing compares to the old-fashioned trawler. This boat will maximize your chances of a successful day of fishing.
Produces
The trawler is the biggest and most demanding of the three boats in the Fishing area, and with its 4×9 fields it takes up more room than the punt and the houseboat. The first level costs you 2 000 000 dollars and, like the other boats, it eats corn from your fields and turns it into the same range of seafood from oysters to swordfish. It produces in noticeably bigger batches, 124 units at the first level, so it's meant for players with an established farm and a higher level who want to fish on a grand scale. Between its size and the upgrade prices it's clearly a boat for a later stage of the game, not your first fishing building.
When to build it
The trawler can be built at level one with no player level requirement, but its upgrades are set at fairly high player levels, from 124 for the second level up to 144 for the sixth, so it's a boat for an advanced farm rather than for the start. It's worth building once you have enough room for its wider footprint and enough corn to make the long, almost day-long production cycles worthwhile. Smaller farms often get more out of two Norfolk punts on the same area than out of one trawler, which simply won't fit into the same space.
Is it worth upgrading
Upgrading pushes production from 124 units at level one up to 341 units at level six with the oyster, mussel and prawn recipe, which is the biggest jump of all three boats. The upgrade price grows enormously, from 3 200 000 at the second level up to 52 536 000 dollars at level six, so taking the trawler to the maximum is a long-term goal rather than a quick investment. Since the higher levels wait for the matching player level anyway, it pays to upgrade steadily as your dollars and your level allow, instead of saving up for one big investment.
Building levels
| Level | Price | Build time | XP | From level |
|---|---|---|---|---|
| 1 | 2 000 000 Dollars | 4 h 30 min | 0 | — |
| 2 | 3 200 000 Dollars | 5 h 45 min | 0 | 124 |
| 3 | 5 840 000 Dollars | 7 h | 0 | 129 |
| 4 | 11 648 000 Dollars | 8 h 15 min | 0 | 134 |
| 5 | 24 426 000 Dollars | 9 h 30 min | 0 | 139 |
| 6 | 52 536 000 Dollars | 10 h 45 min | 0 | 144 |
Production at level 1
| Output | Ingredients | Time | Cost | XP |
|---|---|---|---|---|
Oysters × 124 Clam × 124 Shrimp × 124 | Corn × 1 | 21 h 39 min | — | — |
Herring × 124 Tuna × 124 | Corn × 1 | 21 h 59 min | — | — |
Lobster × 124 | Corn × 1 | 22 h 57 min | — | — |
Cod × 124 Salmon × 124 Swordfish × 124 | Corn × 1 | 1 d 3 h 31 min | — | — |
Yield by level – Oysters
| Level | Amount | Time |
|---|---|---|
| 1 | 124 | 21 h 39 min |
| 2 | 161 | 21 h 51 min |
| 3 | 181 | 22 h 3 min |
| 4 | 220 | 22 h 15 min |
| 5 | 293 | 1 d 2 h 27 min |
| 6 | 341 | 1 d 2 h 39 min |
Game data, version 8052 (14. 8. 2026).
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Oysters
Clam
Shrimp
Herring
Tuna
Lobster
Cod
Salmon
Swordfish