Simple house – Goodgame Big FarmSimple house – Level 1

Simple house

Houses Main farm Gourmet farm Flower farm

An essential building if you want more workers, but it has to go hand in hand with looking after your farm's happiness.

Quick overview

FarmMain farm, Gourmet farm, Flower farm
CategoryHouses
Size5 × 5
From level1
Max level10
Price450 Dollars
Build time15 min
Residents10
Happiness-35
PriorityBuild with care

What it's for

Your industrious workers eat and sleep in the simple house. New houses increase the number of workers, but cause unhappiness.

The simple house is where your workers live and eat, and without it the number of workers on your farm simply won't budge. Every new house gives you more workers, but it also pushes up dissatisfaction on the farm. It can be placed on the Main farm, the Gourmet farm and the Flower farm, measures 5x5 and you buy it in the shop. It's a good fit for anyone who needs more hands in production.

When to build it

You can build it from level 1 and it pays off the moment your production buildings start running short of workers. Let the number of houses follow how many workers you actually need to employ, but don't put up a whole batch at once if you can't balance them out with decorations and other sources of happiness.

Is it worth upgrading

Upgrading is mainly worth it at the lower levels, where the prices are still reasonable (450 to 50,000 dollars) and the gain in residents is noticeable. The catch is that the negative effect on happiness climbs sharply with every level, from -35 at level one all the way to -270 at level ten, so higher levels only make sense once your farm is properly propped up by decorations and other residential buildings.

Tip from a veteran player Before you upgrade a house to a higher level, check the overall happiness on your farm, otherwise your production costs will shoot up in line with how unhappy your workers are.
Most common mistake The most common mistake is building or upgrading houses without a thought for happiness, because the resulting dissatisfaction then makes production more expensive in every other building.

Building levels

LevelPriceBuild timeXPFrom levelResidentsHappiness
1450 Dollars15 min100110-35
210 000 Dollars4 h 20 min1 0001415-62
350 000 Dollars9 h 20 min2 5002520-91
4120 000 Dollars11 h 40 min4 0003925-120
5250 000 Dollars14 h 30 min6 0004430-145
6520 000 Dollars17 h 46 min8 0004935-175
71 400 000 Dollars21 h 40 min10 00012440-200
87 000 000 Dollars1 d 16 h 10 min18 50012445-220
919 000 000 Dollars2 d 12 h22 00013450-245
1042 000 000 Dollars3 d 8 h28 00014455-270

Game data, version 8052 (14. 8. 2026).

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