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Efficient apple orchard – Goodgame Big FarmEfficient apple orchard – Level 1

Efficient apple orchard

Orchards Main farm

The Efficient apple orchard is a key building for the end of the cycle and given its low entry level it pays to build it early and then upgrade it step by step.

Quick overview

FarmMain farm
CategoryOrchards
Size7 × 7
From level5
Max level9
Price400 Gold
Build time25 min
Workers4
PriorityBuild from level 5

What it's for

This efficient apple orchard uses fertilizer from the silo to produce apples and fallen leaves with a higher production output than the regular apple orchard.

Produces

The Efficient apple orchard is the last link in the farm's cycle, where fertilizer made in the silo grows apples and drops leaves for the compost, and occasionally the rarer windfall apples too. Compared to the regular apple orchard it gives more apples and more leaves from the same batch of fertilizer. It takes up an area of 7x7 and on the Main farm I unlock it as early as player level 5. I use the apples further in the kitchen and on the market and pass the leaves on to the composter, so the orchard closes the chain of field, mill, animals, silo, orchard.

When to build it

I build the orchard as soon as I have fertilizer production from manure running in the silo, because without fertilizer the orchard does nothing. Thanks to the low entry level of 5 I can build it fairly early and one is enough for me for a long time, because the orchard has nine levels and the last one only unlocks at level 66.

Is it worth upgrading

Upgrading pays off a lot, because with the same time of three hours per batch of fertilizer the yield of apples and leaves rises substantially. At level 1, 10 units of fertilizer give 325 apples and 8 leaves, at the highest of the nine levels the same batch in the same three hours gives 700 apples and 16 leaves. It is clearly the most efficient way to get more out of a single orchard without taking up more space.

Tip from a veteran playerMake the fertilizer for the orchard in the silo in larger batches ahead of time, because the three-hour apple production is easier to plan when you are not waiting for ingredients to arrive in between.
Most common mistakePlayers often build a second orchard even though the silo cannot keep up with fertilizer, so both orchards end up waiting for ingredients anyway, and a higher level on the one they already have would help them more at that point.

Building levels

LevelPriceBuild timeXPWorkersFrom level
1400 Gold25 min80045
21 200 Gold7 h 30 min3 80058
32 500 Gold15 h 50 min9 000618
45 500 Gold18 h 20 min10 000729
59 600 Gold23 h 20 min14 000839
613 000 Gold1 d 4 h18 000947
719 300 Gold1 d 10 h22 0001056
824 800 Gold1 d 18 h 13 min26 0001261
930 000 Gold2 d 6 h29 0001466

Production at level 1

OutputIngredientsTimeCostXP
Fallen leaves × 8
Apples × 423
Seaweed fertilizer × 10instant—2 000
Fallen leaves × 8
Apples × 390
Super fertilizer × 103 h—1 500
Fallen leaves × 8
Apples × 325
Premium fertilizer × 103 h—1 000
Fallen leaves × 8
Apples × 325
Fertilizer × 103 h18 362 Dollars—
Fallen leaves × 1
Apples × 33
Speed fertilizer × 1018 min——
Fallen leaves × 9
Apples × 546
Seaweed fertilizer L × 10instant—3 000
Fallen leaves × 9
Apples × 598
Seaweed fertilizer XL × 10instant—4 000
Fallen leaves × 8
Apples × 643
Seaweed fertilizer XXL × 10instant—5 000
Windfall apples × 15Windfall fertilizer × 2010 min52 500 Dollars—
Windfall apples × 18Seaweed fertilizer × 20instant52 500 Dollars1 200
Windfall apples × 22Seaweed fertilizer L × 20instant52 500 Dollars1 200
Windfall apples × 23Seaweed fertilizer XL × 20instant52 500 Dollars1 200
Windfall apples × 26Seaweed fertilizer XXL × 20instant52 500 Dollars1 200

Yield by level – Fallen leaves

LevelAmountTime
18instant
29instant
310instant
411instant
512instant
613instant
714instant
815instant
916instant

Game data, version 8052 (14. 8. 2026).

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