Oleg Fisher – Goodgame Big Farm

Oleg Fisher

Special buildings Flower farm

A tiny but handy building that gives you a steady source of perch and tuna without taking up much space, no superstar of your economy, but a nice free bonus.

Quick overview

FarmFlower farm
CategorySpecial buildings
Size1 × 1
Max level3
PriorityPlace it as soon as you get it

Produces

Oleg Fisher is a small 1x1 building on the Flower farm that lets you start catching fish right on the farm, specifically perch and tuna. Instead of raw goods you pay dollars for production and wait the given time, from ten minutes up to seven hours. It's not a classic production building, more a source of fish for recipes and quests without having to build a big fishing harbor. It suits anyone who needs a steady supply of perch and tuna and doesn't want to give up farm space for it.

When to build it

You won't buy Oleg in the shop, you get him another way, for instance by completing a quest, unlocking a farm or during an event. Once you have him there's no reason to wait, he only takes up 1x1 and you can start the first batches straight away. One is enough, more copies make no sense because he's a unique character, not a run-of-the-mill production building.

Is it worth upgrading

Going by the available numbers, Oleg has three levels, but levels 2 and 3 have no listed price or build time and production stays at the same values as at level 1. In other words there's no point deliberately investing in upgrades, because the available numbers show no real increase in output. Feel free to leave him as he is and just focus on not letting him stand idle.

Tip from a veteran player For a quick supply of fish for your recipes run the short ten-minute batches, and if you're leaving the game for a while go for the seven-hour batch instead so you don't come back to an empty hut.
Most common mistake The most common mistake is looking for Oleg in the shop, where you can't buy him, and then leaving the building with nothing in production, because he's easy to overlook in the overview.

Building levels

LevelPriceBuild timeXPFrom level
1instant0
2instant0
3instant0

Production at level 1

OutputIngredientsTimeCostXP
Bass × 1010 min375 Dollars
Bonito × 1410 min1 050 Dollars
Bass × 1052 h3 950 Dollars
Bonito × 1472 h11 000 Dollars
Bass × 2255 h8 450 Dollars
Bonito × 3155 h23 650 Dollars
Bass × 2627 h9 850 Dollars
Bonito × 3677 h27 550 Dollars
Fishing XP × 37515 min1 500 Dollars
Fishing XP × 1 4401 h5 760 Dollars
Fishing XP × 2 6402 h10 560 Dollars
Fishing XP × 4 8004 h19 200 Dollars
Fishing XP × 8 6408 h34 560 Dollars
Fishing XP × 48015 min15 Gold
Bass × 1362 h36 Gold
Bonito × 1912 h100 Gold
Bass × 2925 h77 Gold
Bonito × 4095 h215 Gold
Bass × 3417 h90 Gold
Bonito × 4777 h250 Gold
Bass × 1110 min3 Gold
Bonito × 1510 min9 Gold
Fishing XP × 1 6801 h57 Gold
Fishing XP × 3 1202 h105 Gold

Yield by level – Bass

LevelAmountTime
11010 min
21010 min
31010 min

Game data, version 8052 (14. 8. 2026).

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