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Oleg Fisher – Goodgame Big Farm

Oleg Fisher

Special buildings Flower farm

A tiny but handy building that gives you a steady source of perch and tuna without taking up much space, no superstar of your economy, but a nice free bonus.

Quick overview

FarmFlower farm
CategorySpecial buildings
Size1 × 1
Max level3
PriorityPlace it as soon as you get it

Produces

Oleg Fisher is a small 1x1 building on the Flower farm that lets you start catching fish right on the farm, specifically perch and tuna. Instead of raw goods you pay dollars for production and wait the given time, from ten minutes up to seven hours. It's not a classic production building, more a source of fish for recipes and quests without having to build a big fishing harbor. It suits anyone who needs a steady supply of perch and tuna and doesn't want to give up farm space for it.

When to build it

You won't buy Oleg in the shop, you get him another way, for instance by completing a quest, unlocking a farm or during an event. Once you have him there's no reason to wait, he only takes up 1x1 and you can start the first batches straight away. One is enough, more copies make no sense because he's a unique character, not a run-of-the-mill production building.

Is it worth upgrading

Going by the available numbers, Oleg has three levels, but levels 2 and 3 have no listed price or build time and production stays at the same values as at level 1. In other words there's no point deliberately investing in upgrades, because the available numbers show no real increase in output. Feel free to leave him as he is and just focus on not letting him stand idle.

Tip from a veteran playerFor a quick supply of fish for your recipes run the short ten-minute batches, and if you're leaving the game for a while go for the seven-hour batch instead so you don't come back to an empty hut.
Most common mistakeThe most common mistake is looking for Oleg in the shop, where you can't buy him, and then leaving the building with nothing in production, because he's easy to overlook in the overview.

Building levels

LevelPriceBuild timeXPFrom level
1—instant0—
2—instant0—
3—instant0—

Production at level 1

OutputIngredientsTimeCostXP
Bass × 10—10 min375 Dollars—
Bonito × 14—10 min1 050 Dollars—
Bass × 105—2 h3 950 Dollars—
Bonito × 147—2 h11 000 Dollars—
Bass × 225—5 h8 450 Dollars—
Bonito × 315—5 h23 650 Dollars—
Bass × 262—7 h9 850 Dollars—
Bonito × 367—7 h27 550 Dollars—
Fishing XP × 375—15 min1 500 Dollars—
Fishing XP × 1 440—1 h5 760 Dollars—
Fishing XP × 2 640—2 h10 560 Dollars—
Fishing XP × 4 800—4 h19 200 Dollars—
Fishing XP × 8 640—8 h34 560 Dollars—
Fishing XP × 480—15 min15 Gold—
Bass × 136—2 h36 Gold—
Bonito × 191—2 h100 Gold—
Bass × 292—5 h77 Gold—
Bonito × 409—5 h215 Gold—
Bass × 341—7 h90 Gold—
Bonito × 477—7 h250 Gold—
Bass × 11—10 min3 Gold—
Bonito × 15—10 min9 Gold—
Fishing XP × 1 680—1 h57 Gold—
Fishing XP × 3 120—2 h105 Gold—

Yield by level – Bass

LevelAmountTime
11010 min
21010 min
31010 min

Game data, version 8052 (14. 8. 2026).

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