Silo – Goodgame Big FarmSilo – Level 1

Silo

Production Gourmet farm

The way I see it the silo is an inconspicuous but necessary building for anyone looking after orchards on the gourmet farm - upgrading pays off mainly for the production speed, not for a bigger amount of fertilizer.

Quick overview

FarmGourmet farm
CategoryProduction
Size7 × 5
From level20
Max level7
Price40 000 Dollars
Build time1 h 40 min
Workers5
PriorityBuild from level 20

What it's for

The silo makes dung into fertilizer. It is used to fertilize orchards.

Produces

The silo is a production building on the Gourmet farm where manure is turned into fertilizer you can use on your orchards. It takes up a 7x5 space and unlocks in the shop at player level 20. It's one of those quiet support buildings nobody ever admires, but without fertilizer you won't get the orchards on your gourmet farm anywhere. It's mainly useful for players growing fruit on this farm on a larger scale.

When to build it

Build the silo as soon as it shows up in the shop at level 20 - you need fertilizer coming in steadily, not once you've already run out. One is more than enough for a single farm for me, because this is about a regular supply of the resource rather than stockpiling. Add the later levels (from 34 through 58, 74 and 79 onwards) one at a time as your player level grows and with it the fertilizer your orchards eat up.

Is it worth upgrading

Upgrading the silo pays off mainly for the speed - at level one you wait 2 hours 48 minutes for a batch of ten fertilizer made from 178 manure, while at the top level you get the same 10 fertilizer out of just 155 manure in only 45 minutes. So the amount of fertilizer per batch never changes, but you save both time and resources. The last levels are expensive and slow though (the seventh costs 19,000,000 dollars and takes over 4 days to build), so I wouldn't bother with them before your player level actually entitles you to them.

Tip from a veteran player I plan production in the silo so that a batch of fertilizer is finished exactly when I'm harvesting the orchards - an idle silo is just wasted time, because fertilizer doesn't pile up on its own.
Most common mistake The most common mistake is leaving the silo standing around with nothing in production, because fertilizer isn't as visible as animal feed - the result is orchards that don't get fertilizer when they should.

Building levels

LevelPriceBuild timeXPWorkersFrom level
140 000 Dollars1 h 40 min600520
2600 000 Dollars7 h 30 min2 4001234
31 500 000 Dollars16 h 40 min4 5001958
44 500 000 Dollars1 d 14 h 20 min8 0002674
57 000 000 Dollars2 d 2 h10 0003379
611 000 000 Dollars2 d 18 h 40 min12 0003884
719 000 000 Dollars4 d 14 h14 00043147

Production at level 1

OutputIngredientsTimeCostXP
Fertilizer × 10
Experience points × 100
Dung × 1782 h 48 min8 334 Dollars

Yield by level – Fertilizer

LevelAmountTime
1102 h 48 min
2101 h 42 min
3101 h 24 min
4101 h 9 min
51057 min
61050 min
71045 min

Game data, version 8052 (14. 8. 2026).

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